Our SuperCoders are building AMAZING things in SuperCode! From sports games, to achievement games, to strategy based games! We honor these creations at our "Show & Play" event, where SuperCoders gather for an exciting and dynamic showcase of their latest projects! #StemEducation #TechEducation #Coding --- Music by Quentin AGUT from Pixabay
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Here's a sneak peek of the conversation we'll be having later today with Peter Hargarten, interactive technology engineer and founder of the indie game studio Quill & Calibur! If you're interested in game design, you won't want to miss the insight that Peter is going to drop 🎮 See you at 5pm ET ➡️ https://lnkd.in/gCZHEaJB OR catch us live on Twitch: https://lnkd.in/g7_m3EiM #gamedevelopment #gaming #coding #innovate
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I wrote this after seeing the video of the robo dog China-Cambodia Joint Military Exercise. It looks just like a (scary) game! https://lnkd.in/dhCfn4HD #incusdata #programmertraining #codingmatters
**Coding matters: Who imitates whom?** We know tech life imitates science fiction. Games, which are fiction, imitate life by trying to be more realistic. But now life is imitating games! https://lnkd.in/dQ2WfErX #incusdata #programmertraining #codingmatters
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**Coding matters: Who imitates whom?** We know tech life imitates science fiction. Games, which are fiction, imitate life by trying to be more realistic. But now life is imitating games! https://lnkd.in/dQ2WfErX #incusdata #programmertraining #codingmatters
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If you're at the Serious Play Conference in Toronto this week, check out our CEO Tory Van Voorhis tomorrow (8/14) on the Keynote Panel on the Main Stage talk about The Serious Business of Serious Games. Second Avenue Learning #seriousgames #educationalgames #digitallearning #simulations #interactivity #interactives #education
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Game Developers Conference has drawn to a close! 🌟 During the event Alexander Vasyliev, Head of Engineering at Dragons Lake by Room 8 Group, gave a talk titled “Future-Proofing Classics: Adapting Timeless Works to Modern Technologies”. Alex explored the specifics of the Render Engine Infrastructure (REI), a new solution from his team designed to streamline the process of porting and remastering video games. In case you missed it, see more key takeaways in the carousel below 👇 #Room8Group #GDC #RnD
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How Supercell Boosts LiveOps with IP Collaborations 🚀 In 2024 alone, Supercell teamed up with some big names: Transformers, Godzilla, SpongeBob SquarePants, and even Baby Shark! — But why these IPs, and what makes them a great fit for Supercell’s games? 🤔 — How does Supercell maximize the potential of each collaboration? 🎮 — And what lessons and LiveOps tips can we learn from all this? We’ve got all the answers! For this, we analyzed eight IP collaborations across four Supercell games. Enjoy the read here: https://lnkd.in/dayytsA7
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Our favorite part of working in games? Partnering with incredible developers - like Leo Lee, Lead Game Designer at Hibox! Turns out, the feeling’s mutual ❤️ Read the case study below to find out how the amazing duo (hybrid?) of Supersonic and Hibox created the hybrid-hit Pick Me Up! Check it out https://lnkd.in/dBd-Y-Vz 👏 David Wang, Daisy Chen
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Why aren't we using Unity for our game development? While we're big fans of Unity, it’s just not the right fit for the games we’re building right now. Curious why? Read our latest article to learn more: https://lnkd.in/d7urff9K
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Giveaway! I have a few spare copies of these excellent titles, one about applied science fiction, one about serious games. If you'd like a copy, just message ☺️ #sciencefiction #futures #seriousplay #seriousgames
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At the GameFi Unleashed event during Token 2049, Jon Radoff, CEO of Beamable, discussed how Beamable is revolutionizing backend development for both web2 and web3 games. Watch the interview here: https://hubs.ly/Q02TH9SQ0
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