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Woohoo Labs. Zen is a very fast and simple, PSR-11 compliant DI Container & preload file generator.

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Woohoo Labs. Zen

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Woohoo Labs. Zen is a very fast and easy-to-use, PSR-11 (former Container-Interop) compliant DI Container.

Table of Contents

Introduction

Rationale

Although Dependency Injection is one of the most fundamental principles of Object Oriented Programming, it doesn't get as much attention as it should. To make things even worse, there are quite some misbeliefs around the topic which can prevent people from applying the theory correctly.

Besides using Service Location, the biggest misbelief certainly is that Dependency Injection requires very complex tools called DI Containers. And we all deem to know that their performance is ridiculously low. Woohoo Labs. Zen was born after the realization of the fact that these fallacies were true indeed back in 2016.

That's why I tried to create a DI container which makes configuration as explicit and convenient as possible, which enforces the correct usage of Dependency Injection while providing outstanding performance according to my benchmarks. That's how Zen was born. Although I imagined a very simple container initially, with only the essential feature set, over the time, Zen managed to feature the most important capabilities of the most popular DI Containers currently available.

Fortunately, since the birth of Zen a lot of progress have been made in the DI Container ecosystem: many containers almost doubled their performance, autowiring and compilation became more popular, but one thing didn't change: Zen is still one of the fastest PHP containers out there.

Features

  • PSR-11 (former Container-Interop) compliance
  • Supports compilation for maximum performance
  • Supports constructor and property injection
  • Supports the notion of scopes (Singleton and Prototype)
  • Supports autowiring
  • Supports scalar and context-dependent injection
  • Supports dynamic usage for development
  • Supports generating a preload file

Install

The only thing you need is Composer before getting started. Then run the command below to get the latest version:

$ composer require woohoolabs/zen

Note: The tests and examples won't be downloaded by default. You have to use composer require woohoolabs/zen --prefer-source or clone the repository if you need them.

Zen 3 requires PHP 8.0 at least, but you may use 2.8.0 for PHP 7.4 and Zen 2.7.2 for PHP 7.1+.

Basic Usage

Using the container

As Zen is a PSR-11 compliant container, it supports the $container->has() and $container->get() methods as defined by ContainerInterface.

Types of injection

Only constructor and property injection of objects and scalar types are supported by Zen.

In order to use constructor injection, you have to declare the type of the parameters or add a @param PHPDoc tag for them. If a parameter has a default value then this value will be injected. Here is an example of a constructor with valid parameters:

/**
 * @param B $b
 */
public function __construct(A $a, $b, $c = true)
{
    // ...
}

In order to use property injection, you have to annotate your properties with #[Inject] (mind case-sensitivity!), and provide their type via either a type declaration or a @var PHPDoc tag, as shown below:

#[Inject]
/** @var A */
private $a;

#[Inject]
private B $b;

As a rule of thumb, you should only rely on constructor injection, because using test doubles in your unit tests instead of your real dependencies becomes much easier this way. Property injection can be acceptable for those classes that aren't unit tested. I prefer this type of injection in my controllers, but nowhere else.

Building the container

Zen is a compiled DI Container which means that every time you update a dependency of a class, you have to recompile the container in order for it to reflect the changes. This is a major weakness of compiled containers during development, but that's why Zen also offers a dynamic container implementation which is introduced later.

Compilation is possible by running the following command from your project's root directory:

$ ./vendor/bin/zen build CONTAINER_PATH COMPILER_CONFIG_CLASS_NAME

Please make sure you escape the COMPILER_CONFIG_CLASS_NAME argument when using namespaces, like below:

./vendor/bin/zen build /var/www/app/Container/Container.php "App\\Container\\CompilerConfig"

This results in a new file CONTAINER_PATH (e.g.: "https://accionvegana.org/accio/0ITbvNmLiVHa0l2Z6MHc0/var/www/app/Container/Container.php") which can be directly instantiated (assuming autoloading is properly set up) in your project. No other configuration is needed during runtime by default.

$container = new Container();

In case of very big projects, you might run out of memory when building the container. You can circumvent this issue by manually setting the memory limit:

./vendor/bin/zen --memory-limit="128M" build /var/www/app/Container/Container.php "App\\Container\\CompilerConfig"

Besides via the CLI, you can also build the Container via PHP itself:

$builder = new FileSystemContainerBuilder(new CompilerConfig(), "/var/www/src/Container/CompiledContainer.php");
$builder->build();

It's up to you where you generate the container but please be aware that file system speed can affect the time consumption of the compilation as well as the performance of your application. On the other hand, it's much more convenient to put the container in a place where it is easily reachable as you might occasionally need to debug it.

Configuring the compiler

What about the COMPILER_CONFIG_CLASS_NAME argument? This must be the fully qualified name of a class which extends AbstractCompilerConfig. Let's see an example!

class CompilerConfig extends AbstractCompilerConfig
{
    public function getContainerNamespace(): string
    {
        return "App\\Container";
    }

    public function getContainerClassName(): string
    {
        return "Container";
    }

    public function useConstructorInjection(): bool
    {
        return true;
    }

    public function usePropertyInjection(): bool
    {
        return true;
    }

    public function getContainerConfigs(): array
    {
        return [
            new ContainerConfig(),
        ];
    }
}

By providing the prior configuration to the build command, an App\Container\Container class will be generated and the compiler will resolve constructor dependencies via type hinting and PHPDoc comments as well as property dependencies marked by annotations.

Configuring the container

We only mentioned so far how to configure the compiler, but we haven't talked about container configuration. This can be done by returning an array of AbstractContainerConfig child instances in the getContainerConfigs() method of the compiler config. Let's see an example for the container configuration too:

class ContainerConfig extends AbstractContainerConfig
{
    protected function getEntryPoints(): array
    {
        return [
            // Define all classes in a PSR-4 namespace as Entry Points
            Psr4NamespaceEntryPoint::singleton('WoohooLabs\Zen\Examples\Controller'),

            // Define all classes in a directory as Entry Points
            WildcardEntryPoint::singleton(__DIR__ . "/Controller"),

            // Define a class as Entry Point
            ClassEntryPoint::singleton(UserController::class),
        ];
    }

    protected function getDefinitionHints(): array
    {
        return [
            // Bind the Container class to the ContainerInterface (Singleton scope by default)
            ContainerInterface::class => Container::class,

            // Bind the Request class to the RequestInterface (Prototype scope)
            RequestInterface::class => DefinitionHint::prototype(Request::class),

            // Bind the Response class to the ResponseInterface (Singleton scope)
            ResponseInterface::class => DefinitionHint::singleton(Response::class),
        ];
    }

    protected function getWildcardHints(): array
    {
        return [
            // Bind all classes in the specified PSR-4 namespaces to each other based on patterns
            new Psr4WildcardHint(
                'WoohooLabs\Zen\Examples\Domain\*RepositoryInterface',
                'WoohooLabs\Zen\Examples\Infrastructure\Mysql*Repository'
            ),

            // Bind all classes in the specified directories to each other based on patterns
            new WildcardHint(
                __DIR__ . "/Domain",
                'WoohooLabs\Zen\Examples\Domain\*RepositoryInterface',
                'WoohooLabs\Zen\Examples\Infrastructure\Mysql*Repository'
            ),
        ];
    }
}

Configuring the container consist of the following two things: defining your Entry Points (in the getEntryPoints() method) and passing Hints for the compiler (via the getDefinitionHints() and getWildcardHints() methods).

Entry Points

Entry Points are such classes that are to be directly retrieved from the DI Container (for instance Controllers and Middleware usually fall in this category). This means that you can only fetch Entry Points from the Container with the $container->get() method and nothing else.

Entry Points are not only special because of this, but also because their dependencies are automatically discovered during the compilation phase resulting in the full object graph (this feature is usually called as "autowiring").

The following example shows a configuration which instructs the compiler to recursively search for all classes in the Controller directory and discover all of their dependencies. Please note that only concrete classes are included by default, and detection is done recursively.

protected function getEntryPoints(): array
{
    return [
        new WildcardEntryPoint(__DIR__ . "/Controller"),
    ];
}

If you use PSR-4, there is a more convenient and performant way to define multiple Entry Points at once:

protected function getEntryPoints(): array
{
    return [
        new Psr4NamespaceEntryPoint('Src\Controller'),
    ];
}

This way, you can define all classes in a specific PSR-4 namespace as Entry Point. Please note that only concrete classes are included by default and detection is done recursively.

Last but not least, you are able to define Entry Points individually too:

protected function getEntryPoints(): array
{
    return [
        new ClassEntryPoint(UserController::class),
    ];
}

Hints

Hints tell the compiler how to properly resolve a dependency. This can be necessary when you depend on an interface or an abstract class because they are obviously not instantiatable. With hints, you are able to bind implementations to your interfaces or concretions to your abstract classes. The following example binds the Container class to ContainerInterface (in fact, you don't have to bind these two classes together, because this very configuration is automatically set during compilation).

protected function getDefinitionHints(): array
{
    return [
        ContainerInterface::class => Container::class,
    ];
}

Wildcard Hints can be used when you want to bind your classes in masses. Basically, they recursively search for all your classes in a directory specified by the first parameter, and bind those classes together which can be matched by the provided patterns. The following example

protected function getWildcardHints(): array
{
    return [
        new WildcardHint(
            __DIR__ . "/Domain",
            'WoohooLabs\Zen\Examples\Domain\*RepositoryInterface',
            'WoohooLabs\Zen\Examples\Infrastructure\Mysql*Repository'
        ),
    ];
}

will bind

UserRepositoryInterface to MysqlUserRepository.

If you use PSR-4, there is another - more convenient and performant - way to define the above settings:

protected function getWildcardHints(): array
{
    return [
        new Psr4WildcardHint(
            'WoohooLabs\Zen\Examples\Domain\*RepositoryInterface',
            'WoohooLabs\Zen\Examples\Infrastructure\Mysql*Repository'
        ),
    ];
}

This does exactly the same thing as what WildcardHint did.

Note that currently, namespace detection is not recursive; you are only able to use the wildcard character in the class name part, but not in the namespace (so WoohooLabs\Zen\Examples\*\UserRepositoryInterface is invalid); and only * supported as a wildcard character.

Scopes

Zen is able to control the lifetime of your container entries via the notion of scopes. By default, all entries retrieved from the container have Singleton scope, meaning that they are only instantiated at the first retrieval, and the same instance will be returned on the subsequent fetches. Singleton scope works well for stateless objects.

On the other hand, container entries of Prototype scope are instantiated at every retrieval, so that is makes it possible to store stateful objects in the container. You can hint a container entry as Prototype with the DefinitionHint::prototype() construct as follows:

protected function getDefinitionHints(): array
{
    return [
        ContainerInterface::class => DefinitionHint::prototype(Container::class),
    ];
}

You can use WildcardHint::prototype() to hint your Wildcard Hints the same way too.

Advanced Usage

Scalar injection

Scalar injection makes it possible to pass scalar values to an object in the form of constructor arguments or properties. As of v2.5, Zen supports scalar injection natively. You can use Hints for this purpose as you can see in the following example:

protected function getDefinitionHints(): array
{
    return [
        UserRepositoryInterface::class => DefinitionHint::singleton(MySqlUserRepository::class)
            ->setParameter("mysqlUser", "root")
            ->setParameter("mysqlPassword", "root"),
            ->setParameter("mysqlPort", 3306),
            ->setProperty("mysqlModes", ["ONLY_FULL_GROUP_BY", "STRICT_TRANS_TABLES", "NO_ZERO_IN_DATE"]),
    ];
}

Here, we instructed the DI Container to pass MySQL connection details as constructor arguments to the MySqlUserRepository class. Also, we initialized the MySqlUserRepository::$mysqlModes property with an array.

Alternatively, you can use the following technique to simulate scalar injection: extend the class whose constructor parameters contain scalar types, and provide the arguments in question via parent::__construct() in the constructor of the child class. Finally, add the appropriate Hint to the container configuration so that the child class should be used instead of the parent class.

Context-dependent dependency injection

Sometimes - usually for bigger projects - it can be useful to be able to inject different implementations of the same interface as dependency. Before Zen 2.4.0, you couldn't achieve this unless you used some trick (like extending the original interface and configuring the container accordingly). Now, context-dependent injection is supported out of the box by Zen!

Imagine the following case:

class NewRelicHandler implements LoggerInterface {}

class PhpConsoleHandler implements LoggerInterface {}

class MailHandler implements LoggerInterface {}

class ServiceA
{
    public function __construct(LoggerInterface $logger) {}
}

class ServiceB
{
    public function __construct(LoggerInterface $logger) {}
}

class ServiceC
{
    public function __construct(LoggerInterface $logger) {}
}

If you would like to use NewRelicHandler in ServiceA, but PhpConsoleHandler in ServiceB and MailHandler in any other classes (like ServiceC) then you have to configure the definition hints this way:

protected function getDefinitionHints(): array
{
    return [
        LoggerInterface::class => ContextDependentDefinitionHint::create()
            ->setClassContext(
                NewRelicHandler::class,
                [
                    ServiceA::class,
                ]
            ),
            ->setClassContext(
                new DefinitionHint(PhpConsoleHandler::class),
                [
                    ServiceB::class,
                ]
            )
            ->setDefaultClass(MailHandler::class),
    ];
}

The code above can be read the following way: when the classes listed in the second parameter of the setClassContext() methods depend on the class/interface in the key of the specified array item (ServiceA depends on LoggerInterface in the example), then the class/definition hint in the first parameter will be resolved by the container. If any other class depends on it, then the class/definition hint in the first parameter of the setDefaultClass() method will be resolved.

Note that if you don't set a default implementation (either via the setDefaultClass() method or via constructor parameter) then a ContainerException will be thrown if the interface is injected as a dependency of any class other than the listed ones in the second parameter of the setClassContext() method calls.

Generating a preload file

Preloading is a feature introduced in PHP 7.4 for optimizing performance by compiling PHP files and loading them into shared memory when PHP starts up using a dedicated preload file.

According to an initial benchmark, the best speedup can be achieved by only preloading the "hot" files: those ones which are used the most often. Another gotcha is that in order for preload to work, every class dependency (parent classes, interfaces, traits, property types, parameter types and return types) of a preloaded file must also be preloaded. It means, someone has to resolve these dependencies. And that's something Zen can definitely do!

If you want to create a preload file, first, configure your Compiler Configuration by adding the following method:

public function getPreloadConfig(): PreloadConfigInterface
{
    return PreloadConfig::create()
        ->setPreloadedClasses(
            [
                Psr4NamespacePreload::create('WoohooLabs\Zen\Examples\Domain'),
                ClassPreload::create('WoohooLabs\Zen\Examples\Utils\AnimalUtil'),
            ]
        )
        ->setPreloadedFiles(
            [
                __DIR__ . "/examples/Utils/UserUtil.php",
            ]
        );
}

This configuration indicates that we want to preload the following:

  • All classes and all their dependencies in the WoohooLabs\Zen\Examples\Domain namespace
  • The WoohooLabs\Zen\Examples\Utils\AnimalUtil class and all its dependencies
  • The examples/Utils/UserUtil.php file (dependency resolution isn't performed in case of files)

By default, the PHP files in the preload file will be referenced absolutely. However, if you provide a base path for the PreoadConfig (either via its constructor, or via the PreoadConfig::setRelativeBasePath() method), file references will become relative.

In order to create the preload file, you have two possibilities:

  1. Build the preload file along with the container:
./vendor/bin/zen --preload="/var/www/examples/preload.php" build /var/www/examples/Container.php "WoohooLabs\\Zen\\Examples\\CompilerConfig"

This way, first the container is created as /var/www/examples/Container.php, then the preload file as /var/www/examples/preload.php.

  1. Build the preload file separately:
./vendor/bin/zen preload /var/www/examples/preload.php "WoohooLabs\\Zen\\Examples\\CompilerConfig"

This way, only the preload file is created as /var/www/examples/Container.php.

File-based definitions

This is another optimization which was inspired by Symfony: if you have hundreds or even thousands of entries in the compiled container, then you may be better off separating the content of the container into different files.

There are two ways of enabling this feature:

public function getFileBasedDefinitionConfig(): FileBasedDefinitionConfigInterface
{
    return FileBasedDefinitionConfig::enableGlobally("Definitions");
}

This way, all definitions will be in separate files. Note that the first parameter in the example above is the directory where the definitions are generated, relative to the container itself. This directory is automatically deleted and created during compilation, so be cautious with it.

  • Selectively: You can choose which Entry Points are to be separated into different files.
protected function getEntryPoints(): array
{
    return [
        Psr4WildcardEntryPoint::create('Src\Controller')
            ->fileBased(),

        WildcardEntryPoint::create(__DIR__ . "/Controller")
            ->fileBased(),

        ClassEntryPoint::create(Class10::class)
            ->disableFileBased(),
    ];
}

Dynamic container

You probably don't want to recompile the container all the time during development. That's where a dynamic container helps you:

$container = new RuntimeContainer(new CompilerConfig());

Note that the dynamic container is only suitable for development purposes because it is much slower than the compiled one - however it is still faster than some of the most well-known DI Containers.

Examples

If you want to see how Zen works, have a look at the examples folder, where you can find an example configuration (CompilerConfig). If docker-compose and make is available on your system, then just run the following commands in order to build a container:

make composer-install  # Install the Composer dependencies
make build             # Build the container into the examples/Container.php

Versioning

This library follows SemVer v2.0.0.

Change Log

Please see CHANGELOG for more information what has changed recently.

Testing

Woohoo Labs. Zen has a PHPUnit test suite. To run the tests, run the following command from the project folder:

$ phpunit

Additionally, you may run docker-compose up or make test in order to execute the tests.

Contributing

Please see CONTRIBUTING for details.

Support

Please see SUPPORT for details.

Credits

License

The MIT License (MIT). Please see the License File for more information.