roguelike
Roguelike is a subgenre of role-playing video game characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, tile-based graphics, and permanent death of the player character.
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ROguelike Toolkit in JavaScript. Cool dungeon-related stuff, interactive manual, documentation, tests!
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Nov 13, 2024 - JavaScript
The Roguelike Toolkit (RLTK), implemented for Rust.
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Feb 14, 2024 - Rust
⚔️ An online JavaScript 2D Medieval RPG.
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Jun 18, 2024 - JavaScript
🌏: Dungeon free resources (terrain & roguelike generation)
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Feb 10, 2024 - C++
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
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Dec 16, 2024 - C#
Zircon is an extensible and user-friendly, multiplatform tile engine.
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Feb 14, 2024 - Kotlin
Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at
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Mar 18, 2024 - Haskell
A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod
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Aug 3, 2024 - C#
A roguelike built with Vue, Vuetify, Tiled, rot.js, and PixiJS! Playable at https://rottensoup.herokuapp.com/
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Jun 28, 2023 - JavaScript
Moria: a roguelike Dungeon Crawler game | Umoria Source Code
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Dec 9, 2024 - C++
Iter Vehemens ad Necem - a continuation of the graphical roguelike by members of http://attnam.com
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Dec 18, 2024 - C++
A guide to build a simple Roguelike game with Godot engine.
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Apr 16, 2020 - GDScript