[ICML 2017] TensorFlow code for Curiosity-driven Exploration for Deep Reinforcement Learning
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Updated
Dec 7, 2022 - Python
[ICML 2017] TensorFlow code for Curiosity-driven Exploration for Deep Reinforcement Learning
Proximal Policy Optimization (PPO) algorithm for Super Mario Bros
Asynchronous Advantage Actor-Critic (A3C) algorithm for Super Mario Bros
This repo contains sample games built with FXGL
Standalone Unity remake of New Super Mario Bros DS' multiplayer gamemode, "Mario vs Luigi"
Playing Mario with Deep Reinforcement Learning
An official continuation of https://github.com/djoslin0/sm64ex-coop on sm64coopdx for the enhancements and progress it already has.
A fan-made multiplayer Super Mario Bros. style deathmatch game
Cross-platform HD remake of Super Mario Bros (NES, 1985) with original game mechanics
Upscales and retextures for Super Mario Sunshine.
Random Level Generator for Super Mario Bros. 1 on the NES
⭐ JavaScript Memory Game.
Official repository for "TOAD-GAN: Coherent Style Level Generation from a Single Example" by Maren Awiszus, Frederik Schubert and Bodo Rosenhahn.
🍄Reinforcement Learning: Super Mario Bros with dueling dqn🍄
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