A linear algebra and mathematics library for computer graphics.
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Updated
Dec 7, 2024 - Rust
A linear algebra and mathematics library for computer graphics.
A 3D software rasterizer... for the terminal!
An OpenGL function pointer loader for Rust
blazing fast implicit surface evaluation
Rust 版 Vulkan 教程的中文翻译,基于 vulkanalia
⚡ A high-performance path tracer implemented in Rust based on "Ray Tracing in One Weekend" featuring static dispatch, multi-threaded rendering and a variety of preset scenes.
Core library for computer graphics & vision applications
A Rust implementation of the "Ray Tracing in One Weekend" book
Collection of vision & graphics algorithms
port of MapBox's earcut triangulation code to Rust language
tinyrenderer implementation using Rust
Rust frontend to LuisaCompute and more!
Bare-bones software renderer written in Rust
A GPU raytracer inspired by the "Ray Tracing In One Weekend" series of books
A Minecraft clone with the purpose of learning Rust an OpenGL
Strongly typed linear algebra library with a focus on 3D applications like games (i.e. low-dimensional vectors and matrices)
A low-dimensional linear algebra library for real-time computer graphics.
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