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Pull requests: CleverRaven/Cataclysm-DDA

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Weekly Changelog 2024-12-16 to 2024-12-23 astyled astyled PR, label is assigned by github actions <Documentation> Design documents, internal info, guides and help. json-styled JSON lint passed, label assigned by github actions Organization General development organization issues
#78734 opened Dec 23, 2024 by kevingranade Draft
Removes damage from archery bracers, adds weakpoint accuracy. astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON Mods: Magiclysm Anything to do with the Magiclysm mod Mods Issues related to mods or modding
#78731 opened Dec 22, 2024 by CwasCard Loading…
Feature cryofacility start astyled astyled PR, label is assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Monsters Monsters both friendly and unfriendly. Scenarios New Scenarios, balancing, bugs with scenarios Spawn Creatures, items, vehicles, locations appearing on map
#78730 opened Dec 22, 2024 by Elgrosito Loading…
Unhardcode mx_city_trap astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Monsters Monsters both friendly and unfriendly. Spawn Creatures, items, vehicles, locations appearing on map
#78728 opened Dec 22, 2024 by Procyonae Loading…
More difficult cooking recipes astyled astyled PR, label is assigned by github actions Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#78727 opened Dec 22, 2024 by Maleclypse Loading…
Allow proper overlaying of weather_generator astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Weather Rain, snow, portal storms and non-temperature environment Mods Issues related to mods or modding
#78726 opened Dec 22, 2024 by Procyonae Loading…
2
Fix "remove_vehicles" when used without or with empty "vehicles" astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
#78724 opened Dec 22, 2024 by Procyonae Loading…
Unhardcode mx_clay_deposit astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
#78722 opened Dec 22, 2024 by Procyonae Loading…
Unhardcode burned ground extras astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display [Markdown] Markdown issues and PRs
#78721 opened Dec 22, 2024 by Procyonae Loading…
Prevent segfault from EOC_random_mutate astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Monsters Monsters both friendly and unfriendly.
#78718 opened Dec 22, 2024 by inogenous Loading…
2
2
Butter is now just as unfun and nauseating to eat as cooking oil astyled astyled PR, label is assigned by github actions Game: Balance Balancing of (existing) in-game features. Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#78717 opened Dec 22, 2024 by moxian Loading…
Unhardcode mx_jabberwock astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Backrooms Mods: Desert Region Anything relating to the Desert Region mod Mods: Mind Over Matter Mods: TropiCataclysm 🌴 Having to do with the tropical region mod for DDA. Monsters Monsters both friendly and unfriendly. Spawn Creatures, items, vehicles, locations appearing on map
#78714 opened Dec 22, 2024 by Procyonae Loading…
[DinoMod] fona astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Dinomod Anything to do with the Dinoclysm mod (DinoMod) Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly. Spawn Creatures, items, vehicles, locations appearing on map
#78713 opened Dec 22, 2024 by LyleSY Draft
[Magiclysm/MoM/Xedra Evolved] Update potion fruit / matrix elixirs / goblin fruit to use consumption EoCs astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Magiclysm Anything to do with the Magiclysm mod Mods: Mind Over Matter Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#78712 opened Dec 22, 2024 by Standing-Storm Draft
Jsonise uniform terrain astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display [Markdown] Markdown issues and PRs
#78711 opened Dec 22, 2024 by Procyonae Loading…
[ Xedra Evolved ] Genetwist and Void Priest Migo astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly.
#78706 opened Dec 21, 2024 by Maleclypse Loading…
Remove manhole stair magic astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
#78705 opened Dec 21, 2024 by Procyonae Loading…
Typify mon_move.cpp astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions Monsters Monsters both friendly and unfriendly.
#78703 opened Dec 21, 2024 by Procyonae Draft
move health evaluation and assignment to math astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Bionics CBM (Compact Bionic Modules) [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. <Documentation> Design documents, internal info, guides and help. EOC: Effects On Condition Anything concerning Effects On Condition Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs NPC / Factions NPCs, AI, Speech, Factions, Ownership
#78702 opened Dec 21, 2024 by GuardianDll Loading…
Typify form_from_map astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Crafting / Construction / Recipes Includes: Uncrafting / Disassembling json-styled JSON lint passed, label assigned by github actions Vehicles Vehicles, parts, mechanics & interactions
#78698 opened Dec 21, 2024 by Procyonae Draft
expose speed to math astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Mechanics: Enchantments / Spells Enchantments and spells Monsters Monsters both friendly and unfriendly. NPC / Factions NPCs, AI, Speech, Factions, Ownership
#78694 opened Dec 21, 2024 by GuardianDll Loading…
Fixes infinite sleeping pill/chamomile tea bug astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#78684 opened Dec 20, 2024 by TRScheel Loading…
2
5
Typified zones astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display NPC / Factions NPCs, AI, Speech, Factions, Ownership Player Faction Base / Camp All about the player faction base/camp/site Vehicles Vehicles, parts, mechanics & interactions
#78677 opened Dec 20, 2024 by PatrikLundell Loading…
Adds disassembly recipe for denim sheet and patchwork denim sheet astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Crafting / Construction / Recipes Includes: Uncrafting / Disassembling [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions new contributor
#78675 opened Dec 20, 2024 by GahImHurt Loading…
Fix title menu tileset layering error astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#78670 opened Dec 20, 2024 by ShnitzelX2 Loading…
ProTip! no:milestone will show everything without a milestone.