Ubisoft Singapore

Ubisoft Singapore

Computer Games

Singapore, SG 46,937 followers

AAA studio in the heart of Southeast Asia, Lead Studio on Skull & Bones!

About us

Since opening its doors in 2008, Ubisoft Singapore has grown to become the leading game development studio in Southeast Asia. The studio has contributed to all the Assassin’s Creed® titles since Assassin’s Creed® II in 2009 and is now a key co-development studio on the Assassin’s Creed® franchise. Ubisoft Singapore's expertise in naval battle gameplay and water technology was showcased in various Assassin’s Creed® titles, including Black Flag® and Assassin’s Creed® Valhalla. Along with the studio's commitment to Games-as-a-Service live operations, Ubisoft Singapore led the development of Skull and Bones™, which launched in February 2024. Ubisoft Singapore is named one of The Straits Times Statista Singapore’s Best Employers 2024.

Website
https://www.ubisoftsingapore.com
Industry
Computer Games
Company size
201-500 employees
Headquarters
Singapore, SG
Type
Public Company
Founded
2008
Specialties
Video Games, Online Games Development, Console Games Development, and AAA Development

Locations

  • Primary

    1 Fusionopolis Walk

    Solaris, #09-01

    Singapore, SG 138628, SG

    Get directions

Employees at Ubisoft Singapore

Updates

  • It is with immense pride that for the 9th consecutive year, Universum has recognised us as one of Singapore's Top 100 Most Attractive Employers across multiple sectors, including being among the Top 20 in the IT category!🏆 Thank you to every single one of our team members as your passion, creativity, and collaborative spirit make us who we are.

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  • We're getting into the festive spirits with our studio Gingerbread Making Contest!🍪☃ With the power of frosting, our team members competed to glow up their gingerbread and get the most votes from the studio. We saw all kinds of designs whether it be inspired by a movie or a video game character, our army of gingerbread men brought cheer to our teams and a tasty snack😋

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  • Did you know the sign language for coffee is reminiscence of grinding coffee beans?☕ Our team members spent a day at Dignity Kitchen recently to learn about their incredible mission to train and empower the differently-abled and disadvantaged to be employed in the F&B industry. In support of their mission, we also helped in meal packing and distribution to the community. Thank you Project Dignity Pte Ltd and their founder Seng Choon Koh for having us!

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  • We were invited as guest speakers for NTU Art, Design, and Media Interdisciplinary Panel for Final Years! During the curated program, our team gave students an inside look at life as a game developer, sharing their daily experiences and journey at Ubisoft. Thank you NTU ADM for the opportunity💪 The cast of our amazing speakers:✨ Eugene Tan, Associate Lead Artist Junhong Long, Concept Artist Carrie Lee, Technical Animator Krystle Yeoh, Lead Lighting Artist PeiShan Cheng, Senior Project Manager

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  • View organization page for Ubisoft Singapore, graphic

    46,937 followers

    🌊Making believable water for a naval combat game like Skull and Bones is sea-rious business (pun intended). For Kris, Lead Technical Art Director on Skull and Bones, water has always been a huge part of his upbringing and current lifestyle—from growing up on a coastal city in Canada to moving to the sunny island of Singapore.   Find out more about Kris’ passion for water tech and how he brings water to life on Skull and Bones!

  • ⛵Skull and Bones Season 4 is now live!   From Vikram Rajan's relentless quest for revenge to fresh seasonal events and the all-new Mythic difficulty, thrilling new content awaits. Prepare for battle and earn exclusive gear and cosmetics 🏴☠️   Play up to 6 hours for free and carry over your progression upon purchase of the game: https://lnkd.in/gqja8NGJ Get the game to pursue your journey on the high seas: https://ubi.li/estU9 or by subscribing to Ubisoft+   And invite your friends to play Skull and Bones and earn rewards together! Learn more: https://lnkd.in/gqBD-CZ8

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    46,937 followers

    📖Gaming narratives take centre stage! We are grateful to be part of the Singapore Writers Festival 2024 as our writers shared tips and tricks to immersive storytelling in games. Our team led a hands-on workshop on writing choice-driven storylines in games and was invited to share their journey of researching and creating engaging stories for Assassin's Creed. Thank you to our amazing writers Ashraf Azhar, Ian Goh, Joel Janisse, Jojo Chia, Ken Williamson, Lyana Shah, and Zec Chua!

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  • Skull and Bones is set in the Indian Ocean – home to regions and cultures that you rarely see represented in video games. For 3D Artist Jewell Koh, being able to work closely with co-dev studios from around the world has helped her tremendously in crafting regionally accurate ships, culturally respectful cosmetics, and so much more.   Learn about her passion for representing lesser-exposed cultures in video games and hear about the real-world inspirations behind iconic ships and locations in Skull and Bones!

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