CREW Brussels

CREW Brussels

Performing Arts

Arts company on the crossover of art, technology and science. Pioneering immersive technologies in performance art.

About us

CREW is an international team of researchers, performers, technologists, dramaturgs, musicians, programmers, writers and designers with currently at its core two artists: Eric Joris and Isjtar Vandebroeck. As an arts company crossing the boundaries of art, science and technology, CREW continues to ask a simple question: how does technology change us? Immersive performance is the perfect medium to investigate this: we envelop the spectator in a different world and interact with them in the (not) here & (not) now. CREW was founded by Eric Joris in 1990 and has been a trailblazer in linking art and science. Various technologies were developed for the artistic needs of CREW, for example putting the first VR headset on a theater stage with the help of the University of Hasselt in 2003. CREW served as a model case in the European Union’s stART program and is currently active in national and European Union research programs. CREW offers different perspectives to scientists and innovators: the arts tend to travel different roads. As technology progresses, our interaction with it is constantly redefined. CREW offers a critical, but not paranoid perspective. We believe this needs to be informed by practice, not only discourse: the human experience should be central. CREW is currently working on new productions that redefine the role of performer, immersant and audience in XR performance.

Website
http://crew.brussels
Industry
Performing Arts
Company size
2-10 employees
Headquarters
Brussels
Type
Nonprofit
Founded
1991
Specialties
performing arts, XR, VR, interactive media, theatre, visual arts, media arts, artscience, and R&D

Locations

Employees at CREW Brussels

Updates

  • CREW Brussels reposted this

    🎭 𝗕𝗿𝗶𝗻𝗴𝗶𝗻𝗴 𝗣𝗲𝗿𝗳𝗼𝗿𝗺𝗮𝗻𝗰𝗲 𝗮𝗻𝗱 𝗧𝗲𝗰𝗵𝗻𝗼𝗹𝗼𝗴𝘆 𝗧𝗼𝗴𝗲𝘁𝗵𝗲𝗿 𝗳𝗼𝗿 𝗮 𝗖𝗿𝗲𝗮𝘁𝗶𝘃𝗲 𝗟𝗲𝗮𝗽 🎭 At EMIL, our mission goes beyond funding and mentorship — we provide the full spectrum of lab infrastructure, both virtual and physical, to support our pioneering projects. 🤖 Last week, we were thrilled to welcome CREW Brussels to the facilities at Filmakademie Baden-Wuerttemberg / Animationsinstitut for two days of motion capture, diving deep into their funded project, TOOLS FOR TIMON. 💡 CREW’s work lies at the intersection of art and technology, pushing the boundaries of immersive performance. With TOOLS FOR TIMON, they’re developing a VR-based performance machine that enables artists, curators and audiences to experience complex, location-based storytelling in entirely new ways. By tackling the challenges of XR and live performance, this project aims to empower creators in arts, heritage, education and beyond, with a flexible framework for real-time creation across diverse spaces. 🌊 It’s been a privilege to support CREW in capturing the motion data that will power their ambitious framework. Together, at EMIL, we’re making waves in the world of XR — breaking down barriers to immersive storytelling and redefining what’s possible with new technology. #EMIL #CREWBrussels #Arts #ImmersiveTech #EUfunding #XR

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  • CREW Brussels reposted this

    CREW is an “international team of researchers, performers, technologists, dramaturgs, musicians, programmers, writers and designers.” Last week, EMIL welcomed their team to the lab in a kickoff meeting for their XR project, Tools for Timon. The project, a “performance machine that enables artists to create and perform and audiences to experience complex stories grounded in VR,” was selected to receive funding as an extension of EMIL’s second funding call. We are thrilled to partner with CREW in this exciting state-of-the-art project for LBX production. Be sure to look for their segment in the next EMIL Fast Forward for more information on the team and their project.

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