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HTML Canvas Complete Reference

Last Updated : 12 Jun, 2023
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The HTML “canvas” element is used to draw graphics via JavaScript. The “canvas” element is only a container for graphics. One must use JavaScript to actually draw the graphics. Canvas has several methods for drawing paths, boxes, circles, text, and adding images.

Example: This example shows the basic use of Canvas in HTML.

HTML




<!DOCTYPE html>
<html>
  
<head>
    <title>
        HTML canvas beginPath() Property
    </title>
</head>
  
<body style="text-align:center;">
      
    <h1 style="color:green;">
        GeeksforGeeks
    </h1>
      
    <h2>HTML canvas beginPath() Property</h2>
      
    <canvas id="GFG" width="500" height="300"></canvas>
      
    <script>
        var GFG = document.getElementById("GFG");
        var context = GFG.getContext("2d");
          
        // Create a path
        context.beginPath();
          
        // Set the path width
        context.lineWidth = "8";
          
        // Set the path color
        context.strokeStyle = "green";
          
        context.moveTo(100, 250);
        context.lineTo(150, 50);
        context.lineTo(250, 250);
          
        context.stroke();
          
        context.beginPath();
    </script>
</body>
</html>


Output:

 

HTML Canvas Reference Complete Reference

Colors, Styles, and Shadows Properties and Methods

Properties

Description

Example

fillStyle Return the color, gradient, or pattern used to fill the drawing.
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strokeStyle Return the stroke of color, gradient, or pattern used in the drawing.
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shadowColor Set to a string representing a CSS color value, which we want as shadow color.
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shadowBlur Return the blur level for shadows.
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ShadowOffsetX Return the horizontal distance of the shadow from the shape. 
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ShadowOffsetY Return the vertical distance of the shadow from the shape.
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Methods

Description

Example

createLinearGradient() Gradient can be used to fill different colors in rectangles, circles, lines, text, etc
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createPattern() It is used to repeat the specified element in the specified direction. 
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addColorStop() It  is used to specify the color and its position in the gradient object.
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Line Styles Properties

Properties

Description

Example

lineCap Set or return the style of end caps of line. 
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lineJoin Return the type of corner created, when two lines meet, by using the lineJoin property.
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lineWidth Return the width of the line (thickness of the line). 
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miterLimit It is used to or returns the maximum miter length.
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Rectangles Methods

Methods

Description

Example

rect() Create a rectangle in HTML.
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fillRect() It is used to fill the rectangle using the given color. 
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strokeRect() It is used to draw a rectangle in a given color. 
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clearRect() Clear the specified pixels within a given rectangle.
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Paths Methods

Methods

Description

Example

fill() It is used to fill the current drawing path. 
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stroke() Draw the path you have defined with all those moveTo() and lineTo() methods. 
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beginPath() It is used to start a path or reset the current path.
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moveTo() Move the path to the specified point in the canvas, without creating a line. 
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closePath() Create a path from the current point back to the starting point. 
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lineTo() It is used to add a new point to create a line from that point to the last specified point in the canvas
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clip() It is used to clip a region/part of any shape and size from the given/original canvas.
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quadraticCurveTo() Create a quadratic curve on the canvas
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bezierCurveTo() Bezier curves on HTML canvas are drawn using a start point, one or more control point/points, and an endpoint.
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arc() Create an arc/curve i.e. circles or parts of circles.
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arcTo() Create an arc/curve between two tangents on the canvas.
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isPointInPath() Check whether or not the specified point is contained in the current path.
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Transformations Methods

Methods 

Description

Example

scale() It is used to scale the current drawing into a smaller or larger size.
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rotate() It is used to rotate the drawing by a given angle.
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translate() Specify that the object is translated by the given translation amount.
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transform() It is used to replace the current transformation matrix
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setTransform() It is used to replace the current transformation matrix
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Text Properties and Methods

Properties

Description

Example

font Change the present font family of the Text content of the <canvas> element. 
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textAlign Return the current alignment for text content, according to the anchor point. 
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textBaseline Return the baseline of the current text. 
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Methods 

Description

Example

fillText() It is used to draw filled text on the canvas.
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strokeText() Draw text (with no fill) on the canvas, by using strokeText() Method.
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measureText() Return an object that represents the width of the specified text in terms of pixels.
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Pixel Manipulation Properties and Methods

Properties

Description

Example

width It is used to specify the width of the <canvas> in terms of pixels. 
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height It is used to specify the height of the <canvas> element in terms of pixels. 
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Methods 

Description

Example

createImageData() It is used to create a new blank ImageData object. 
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getImageData() It is used to copy the pixel data for the specified rectangle on a canvas.
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putImageData() It is used to put the image data back into the canvas from a specified ImageData object.
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Compositing & Image Drawing Properties and Methods

Properties

Description

Example

globalAlpha  set or return the current alpha or transparency value of the drawing. 
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Methods

Description

Example

drawImage() It is used to display an image or video on canvas.
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