From the course: V-Ray 5 for 3ds Max Essential Training

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Multiple additive dome lights

Multiple additive dome lights

- [Narrator] Although post render light mixing has been around for quite some time now. It wasn't until V-Ray five that this very powerful workflow finally came to V-Ray users in a way that didn't require lots of fiddly and time-consuming setup. The really good news, being that with more recent updates, that workflow has continued to be improved upon and added to. Such as the ability that we now have to work with multiple additive dome lights inside a single scene. This, again, adding an extra dimension to the lighting approaches that we can take when rendering with V-Ray. To take a look at how this works, let's whilst inside the camera 0 0 1 view, use the V-Ray toolbar to go ahead and add three more dome lights to our scene. After then adding a V-Ray bitmap into the texture slot for each of them. We can navigate to the HTRI Haven folder found inside the exercise files download for this chapter. And then add a…

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