From the course: V-Ray 3.0 for 3ds Max Essential Training
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Working with the V-Ray dome light
From the course: V-Ray 3.0 for 3ds Max Essential Training
Working with the V-Ray dome light
- Having taken a look at one V-Ray specific skylighting tool, that being the GI Environment option, we're going to look in this video at the V-Ray dome light which, in my honest opinion, offers not only the greatest flexibility but ultimately the greatest quality when it comes to creating a skylight in V-Ray. To create a dome light, we will need to follow some pretty familiar 3DS Max creation steps in that we need to come into the lighting section of the command panels create tab. And after accessing the V-Ray light section from the drop down, go ahead and select the V-Ray light button. Now, we could create our V-Ray light and then switch it over to acting as a dome light in the scene. But, as I like to save mouse clicks wherever possible, I am going to instead access the type drop down and switch the option to dome before I go ahead and create the light, which I can then do very quickly by means of a single left mouse click in the top viewport. Instantly, we have a V-Ray dome light…
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Contents
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Using 3ds Max light types with V-Ray5m 21s
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Working with the V-Ray light5m 7s
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Adding a spherical fill light4m 15s
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The V-Ray Sun and Sky system4m 34s
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Controlling global exposure3m 49s
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Enabling the Environment skylight3m 37s
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Working with the V-Ray dome light4m 33s
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Creating a mesh light2m 53s
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