From the course: V-Ray 3.0 for 3ds Max Essential Training
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The V-Ray Sun and Sky system
From the course: V-Ray 3.0 for 3ds Max Essential Training
The V-Ray Sun and Sky system
- When it comes to creating environments lit by what we might refer to as, "natural daylight," V-Ray and 3ds Max have a number of very high quality tools that can help us accomplish that goal. Two of which would be the V-Ray Sun Light type, and the V-Ray Sky high dynamic range environment map. In our start scene, as it currently stands, we have no lighting set up whatsoever. In fact, if I go ahead and take a render, you can see that what we currently get is a completely black return. Even 3ds Max's default lights have been disabled. This is so that as soon as we add some daylight controls to the scene, we will be able to quickly evaluate the quality of lighting that we are getting from them. Now it is worth noting here that unlike the mental ray Sun Light object, the V-Ray Sun is able to be created as a standalone light type. One that can be added from the V-Ray Light Creation section of the Command panel. In this particular scene, however, rather than creating Sun and Sky lighting…
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Contents
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Using 3ds Max light types with V-Ray5m 21s
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Working with the V-Ray light5m 7s
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Adding a spherical fill light4m 15s
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The V-Ray Sun and Sky system4m 34s
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Controlling global exposure3m 49s
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Enabling the Environment skylight3m 37s
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Working with the V-Ray dome light4m 33s
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Creating a mesh light2m 53s
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