From the course: V-Ray 3.0 for 3ds Max Essential Training
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Stereoscopic 3D rendering
From the course: V-Ray 3.0 for 3ds Max Essential Training
Stereoscopic 3D rendering
- Stereoscopic 3D is an important technology that is used in many areas of the graphics industry. And so in this video, we want to walk through the basics of setting up and even previewing stereoscopic 3D rendering, using the V-Ray engine. Now whilst the stereoscopic 3D pipeline as a whole, that is, from shot composition through to final post effects is, by its very nature, a technically challenging process, getting a basic stereo effect working in V-Ray is by comparison, pretty simple. In a scene where the left and right cameras have already been defined by a separate process, for example when their animation has been predefined using motion capture data, we could go ahead and make use of the V-Ray Stereo rig. This can be accessed through the System section of the Command panel's Create tab. In simpler scenarios though, such as the one that we have here, we can instead, from the Helper section of the Command panel, access the VRay option in the drop down, and then click to choose the…
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Contents
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(Locked)
Caustic effect setup4m 39s
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(Locked)
Generating the caustic effect4m 43s
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(Locked)
Using VRayFur4m 23s
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(Locked)
Stereoscopic 3D rendering4m 32s
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(Locked)
Vr-Ray Metaballs5m 13s
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Proxies5m 35s
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(Locked)
The VRayClipper4m 40s
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(Locked)
Depth of field: Using a perspective viewport3m 30s
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(Locked)
Using Render Mask4m 34s
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