From the course: 3ds Max 2025 Essential Training
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Creating keyframes in Auto Key mode - 3ds Max Tutorial
From the course: 3ds Max 2025 Essential Training
Creating keyframes in Auto Key mode
- [Instructor] The very first release of 3ds Max introduced a revolutionary new feature called Auto Key mode. Nowadays this is something that we take for granted in almost every animation program, but 3ds Max pioneered the concept. In Auto Key mode, whenever you change something, you automatically create keyframes for animation. Let's test this out. I've got a camera and I want to truck it across the room. To make that happen, I'll enable Auto Key mode. It's down here in the lower right, we've got a button, Auto Key. When that's on, we see the current viewport highlighted in red and we also see the time slider highlighted in red. All we need to do is move something to create position keyframes. However, there's a little bit of a gotcha here. To create the first automatic keyframes for a particular parameter or transform, the current time must be some frame other than zero. If the current time is zero and no keyframes exist yet, then Auto Key will not do anything. With Auto Key on…
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Setting frame rate in time configuration7m 19s
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Viewport playback options6m 11s
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Creating keyframes in Auto Key mode5m 48s
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Creating keyframes in Set Key mode3m 36s
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Best practices for Set Key mode4m 30s
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Editing timing in the Track Bar timeline7m 33s
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