From the course: 3D Tracking and Fusion Compositing

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Checking accuracy of cameras

Checking accuracy of cameras

- [Instructor] So let's bring in Camera three and four. Let's go over to Import. Camera three. Let's open the Diffuse up. Now that we have a few cameras in here one of the things that we want to do is over in the camera plane let's change the display mode on all these cameras to look through camera. That way when we switch between cameras the camera planes won't be criss crossing. Now let's take a look Camera two. Here's Camera three. This is nice 'cause now the window's already placed and everything's all set. Camera four. And this is really the advantage of taking the time with your 3D tracking to match to the scene. We could have 10 cameras, 20 cameras and we could use the same scene set up if everything is done correctly. And these all look good. The last thing we'll do is we're going to do a test render here. So we can just make sure that the reflections in the window look good. And if we want to do any last minute tweaks. Okay, great. The reflections in Camera four look pretty…

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