From the course: 3D Animation and Rigging
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Using UV pins - Maya Tutorial
From the course: 3D Animation and Rigging
Using UV pins
`- [Instructor] Hi, I'm George Maestri. Today we're going to look at another way to attach objects to deforming objects, and that's using the UV Pin. Now this is very similar to the proximity pin but you have to have something that has UV mapping applied. So in this case, we're going to use this woman's head. And as you can see, it is UV mapped and we're just going to give her a very stylish lip ring which we have right here. We're going to attach it to our lip and make sure it moves with her face. So, first I want to do is let's go ahead and create some animations. So I'm just going to go ahead and make sure that this control jaw is zeroed out. So I'm going to make sure everything is zero. So let's go ahead and just set a key here and then let's move forward a little bit maybe to frame 20 or so. And let's go ahead and open her mouth, somewhere about there, and then maybe another option here, move it here, and…
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