From the course: 3D Animation and Rigging
Unlock the full course today
Join today to access over 24,200 courses taught by industry experts.
Using Quick Rig - Maya Tutorial
From the course: 3D Animation and Rigging
Using Quick Rig
- [George] Hi, I'm George Mistry. There are times when you just need to rig a character quickly. And for that, Maya has a tool called Quick Rig, and it's a great way to rig characters for HumanIK and all sorts of stuff. So let's take a look at how this works, I have a simple mesh and let's go ahead and rig it. So if we go onto our rigging menu under skeleton, you'll see, we have Quick Rigs. So if I bring that up you'll see at the beginning it basically just has one button. Now, if you press auto rig here it will try to rig the character. But I find that it's a lot better if you give it a little bit more information, so I'm going to click over to step by step. Now, when we Quick Rig a character we do need to create a character definition. So I'm going to hit the plus sign here and that creates a HumanIK character definition, and this is how we are going to rig the character. So the first thing we need to do is…
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
-
-
-
-
-
-
-
-
-
-
-
-
-
(Locked)
Interactive Skin Bind tool4m 33s
-
(Locked)
Move Skinned Joint tool2m 31s
-
(Locked)
Component tags4m 44s
-
(Locked)
Morph deformers4m 20s
-
(Locked)
Solidify deformer4m 1s
-
(Locked)
Ghosting Editor2m 50s
-
(Locked)
Component Editor tips5m 10s
-
(Locked)
Spring IK solvers3m 20s
-
(Locked)
Maya muscle system setup6m 10s
-
(Locked)
Connecting Maya muscles to skin4m 24s
-
(Locked)
Keeping characters centered4m 29s
-
(Locked)
Basic hair sweep mesh3m 59s
-
(Locked)
Using Quick Rig5m 38s
-
(Locked)
-