The team has continued to grow, and we're excited to welcome Julia Kahn, Sarah Kamp, CPA, Luis Gonzalez and Liu Xu! 👏 🎉 Our newest teammates join us from companies like Unity, Affirm, Meta, and KabCash and continue to uplevel our fintech, ecommerce and gaming expertise. Welcome! 💚 Interested in joining the team? Neon is still hiring so please check out our job board: https://lnkd.in/g89KRBEe
Neon
Software Development
San Francisco, CA 1,308 followers
We build commerce tools that help game developers become enduring brands. We're hiring: https://jobs.ashbyhq.com/Neon
About us
Our purpose is to accelerate the games industry’s shift from a platform oligopoly to a competitive marketplace, and help every game creator become an enduring brand. Our team comes from the best companies in gaming, fintech and e-commerce and is backed by Thrive, a16z, Ribbit Capital and Griffin Gaming Partners.
- Website
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https://www.neonpay.com
External link for Neon
- Industry
- Software Development
- Company size
- 11-50 employees
- Headquarters
- San Francisco, CA
- Type
- Privately Held
- Founded
- 2022
- Specialties
- mobilegames, fintech, payments, ecommerce, d2c, videogames, and merchantofrecord
Locations
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Primary
San Francisco, CA, US
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New York, NY, US
Employees at Neon
Updates
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👾 💳 Our CEO Chris met with Karen Webster of PYMNTS to discuss Neon's role in accelerating the games' industry's shift toward a more open ecosystem, the fintech challenges that come with building e-commerce tools with global reach, and why trust lives at the center of everything we do. https://lnkd.in/d63Nn9_i #fintech #payments #ecommerce #mobilegames #d2c
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🚀🚀 We're endlessly proud to help some of the best studios in gaming pursue their ambitions of becoming more independent, enduring, direct-to-consumer brands, and couldn't do what we do without the support from the world's best VCs in fintech, gaming and e-commerce: Thrive Capital, Renegade Partners, Ribbit Capital, SciFi VC, Griffin Gaming Partners and A16Z GAMES SPEEDRUN. We started Neon almost three years ago with the mission of accelerating the games' industry evolution to a more open, fair and competitive ecosystem, and we're just getting started. A big thank you to Dean Takahashi and the wonderful team VentureBeat for helping share our story. #startups #gaming #neon #d2c #payments #mobilegames https://lnkd.in/gvD6pQDp
Neon raises $14M to build direct-to-consumer stores for games
https://venturebeat.com
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📣 Our CEO Chris had a chance to meet with Naavik’s Alexandra Takei last month to chat all things gaming D2C and share critical lessons learned after 3 years building with some of the best game makers in the business. 📨 Want to learn more? Drop us a line at partnerships@neonpay.com ! #mobilegaming #d2c #payments #ecommerce #neonpay #appstores
🗞️ A new paradigm is upon us! WEB SHOPS ARE ALL THE RAGE. App store policies have finally evolved to give developers more choice and control over how games monetize than ever before. In 2021, Epic Games led the charge against Apple's 30% platform fee and this month, major headway was made in the recent Epic v. Google filings (pending, of course, Google's appeal). The core premise is gatekeepers like Apple and Google are extracting more value from games not tantamount to the value they provide and have intentionally siloed competition for alternative app stores or payment methods. This has led to the rise of the "webshop", i.e. Shopify for games. Chris Faught and his team are building Neon, a direct-to-consumer platform for payments and fully customizable storefronts. Neon is live in 43 countries and is currently working with Theorycraft Games, Space Ape Games, PerBlue, Metacore, and many more! And yes, they do charge. It's just not 30%. We Discuss: 💵 The Payment Stack in Gaming How does this actually work? What are payment gateway fees? What is a Merchant of Record? How do payments differ by geo or platform? 📏 Store Policies and Regulations What are the rules and regulations that usually trip a studio up? What are the consequences of breaking the rules? Key regulatory changes that have happened in the past 2 years. How are large companies like Take-Two, Playtika, and Scopely capitalizing on these changes? 🧮 Neon What is being built? What makes Neon different than other web payment providers? 💡 Web Payments: Who and Why? Craig Chapple at PocketGamer.biz interviewed Justin Sacks and quoted that shifting 25% of a mobile DAU to a webshop could lead to an 8% increase in profitability. But is it all about cutting costs and margin expansion, or is there something else? Are there games that shouldn't use a web payment provider? When is the right time? Listen to the full episode on Naavik's Spotify, Apple, or YouTube in the comments. #videogames #webshops #d2c
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✨ We’re continuing to grow the team and just opened two exciting new positions in NYC, SF and London! 1. Growth (https://lnkd.in/gUNF5Hh2) 2. Product Designer (https://lnkd.in/g9GprdXq) Apply online or reach out to Laura and Priya directly!
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For the first time in our industry, app store policies have evolved to give developers more choice and control over how we monetize our games than ever before. The presence of D2C payments in gaming is only rising, and naturally, so is the competition. But for Naavik, there is one provider that particularly stood out -- Neon! What exactly stood out? Here are my top three things: #1: An ambitious mission to redefine revenue for game developers -- "We build commerce tools that help game developers become enduring brands." #2: Fully-customizable webshops that leverages best practices from the broader ecommerce industry, so as to ensure the player journey between game and web purchase is seamless, personalized, and conversion-optimized. #3: As ‘merchant of record’ (which is critical to be), Neon handles payments, tax, fraud, and support so that players can buy how they want. Today, Neon is trusted by some of the biggest names in gaming. And we're glad to welcome Chris Faught and his highly experienced team (Apple Pay, Shopify, Stripe, Supercell, Affirm etc.) as the newest partner of our Open Gaming Research Initiative! Also, a big thank you to Alexandra Takei for putting Neon on our radar. If you'd like an intro, DM or comment. And learn more about Neon here: https://lnkd.in/eqMH6-Yu
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🚨We just opened three exciting roles in NYC, SF, Chicago & Amsterdam!🚨 Love fintech? Games? Partnering deeply with game studios to help them grow their businesses? Offsites in Mexico City? Apply online or reach out to Laura and Irsal directly: 1. Customer Success & Growth (https://lnkd.in/gsrzxjXJ) 2. Senior Software Engineer (https://lnkd.in/gSPfcdvQ) 3. New Grad Software Engineer (https://lnkd.in/g4uFxqZW)
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Team Neon is growing! We're thrilled to welcome two key additions to our world-class engineering team: 🔥 Irsal McGinnis joins as our Head of Engineering, bringing a wealth of fintech and early stage technical leadership from the likes of Chainalysis, Nova Credit, and Blend. 🔥 Jinting W. joins as a full-stack Software Engineer from Nova Credit where she operated as both a Senior SWE and Senior EM during her epic 6 year run. 👀 We've got a few more exciting, high-impact roles opening soon, so stay tuned!
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Congratulations Daniel Carrillo! We're so proud to have you on our team 💪 🎉 Dano was recognized at the Gaming & Animation Confex by DIGITALCONFEX this year!
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📢 Federal Judge Questions Apple’s 27% Fee on Linked Out Purchases U.S. District Judge Yvonne Gonzalez Rogers is scrutinizing Apple’s 27% fee on purchases made through outside payment platforms within a week of clicking an in-game link. During a recent hearing, evidence was presented including a study commissioned by Apple, which estimated the value of their services to developers at a range of 12.3% to 92%, with Apple arguing a low end of 17%. Judge Rogers, however, challenged Apple’s justification, calling their assumptions into question and highlighting the lack of concrete data. This case is part of Apple’s ongoing legal battle with Epic Games, which claims the fee stifles price competition, and comes amid broader industry pushback from companies like Meta, Microsoft, X, and Match Group. As the court proceedings continue, the outcome could significantly impact app store economics and developer rights. #Apple #EpicGames #GamesIndustry https://lnkd.in/gyEMuKCD