Your team is divided on bug responsibility. How do you navigate through conflicting views?
When your team is at odds over bug responsibility, harmony hinges on effective conflict resolution. Here's a strategy to align your team:
- Establish clear ownership. Define who is responsible for each type of bug.
- Facilitate open discussion. Encourage team members to share their perspectives and listen to one another.
- Implement a tracking system. Use tools to monitor bugs and their resolution process.
How do you handle differing opinions on bug responsibility? Join the conversation.
Your team is divided on bug responsibility. How do you navigate through conflicting views?
When your team is at odds over bug responsibility, harmony hinges on effective conflict resolution. Here's a strategy to align your team:
- Establish clear ownership. Define who is responsible for each type of bug.
- Facilitate open discussion. Encourage team members to share their perspectives and listen to one another.
- Implement a tracking system. Use tools to monitor bugs and their resolution process.
How do you handle differing opinions on bug responsibility? Join the conversation.
-
To navigate conflicting views on bug responsibility, I would first clarify the issue and ensure everyone understands the scope and impact. Then, I’d facilitate open communication, focusing on data and facts. If ownership is unclear, I’d refer to established processes or guidelines, and if needed, escalate to a manager for a final decision. Collaboration and joint ownership are key if multiple teams are involved
-
-> Root causes -> Assigning people who are aware of the systems wrt bug -> Renavigating to versions the bug was not part of -> Re-evaluate relevant test cases :)
-
It is really important that in the final stage of development bugs pipeline is frictionless. depending on the size of the game/team I would push for different solutions: 1) Small team + small game = less bugs Here the best approach would be initial bugs triage by the leaders (besides the obvious cases) and sharing knowledge with QA team so they understand logic behind proper assignment. 2) Big team + AAA game = tons of bugs That needs to be automated, QAs should be trained to pick right component and attach that info to bug descirption - then each team should have daily routine where the bugs are refined and assigned. It is important to investigate tricky bugs asap as those can require cooperative fixes from several developers/departments
-
Resolving conflicts over bug responsibility requires clarity, collaboration, and a focus on the project’s goals. The approach should emphasize alignment and efficiency: • Map out workflows: Clearly outline how bugs impact different areas of the project to determine logical ownership based on expertise. • Focus on shared goals: Remind the team that resolving bugs efficiently serves the game’s quality and player experience, uniting everyone toward a common purpose. • Create escalation protocols: Establish a structured process for handling disputes, ensuring issues are addressed quickly and fairly. This structured method fosters teamwork and ensures bugs are resolved effectively.
-
Handling differences can be challenging but it's also a opportunity to strengthen collaboration. I will try these steps: 1. Set Prioritization Guidelines: Define criteria for prioritizing bugs (e.g., severity, impact, urgency) to help the team focus on what matters most. 2. Hold Retrospective Meetings: After resolving bugs, review what went well and what could improve. This helps the team learn and adjust responsibilities dynamically. 3. Escalation Paths: Establish a clear process for escalating unresolved disputes to higher-level decision-makers or mediators to avoid prolonged conflict.
-
Make the team duel it out in office jousting, regional rules - round robin format so there's no cry babies in HR like last time.
-
Aligning your team on impact on clients urgency of resolution and business implication s will encourage effective discussion and help decide how to proceed and the best resources to handle it going forward. Involving QA team in the discussion will also allow for test plans to be worked on in parallel to speed up the process
-
Suggest a completely wrong answer to the problem so the person with the most knowledge can correct you and therefore reveal themselves as the most capable to own and resolve said bug.
-
Cosmin Munteanu
--
(edited)Reference them to the official documentation we should have in place. This should never be a real issue. Worst case scenario there's an outdated workflow, methodology or doctrine/practice that should be adjusted. If you've not been a diligent employee and don't have documentation on bug flow and ownership (very bad) - then listen to your employees in an open discussion with all of them, take the best properties of each idea and create a new one, so as to maintain an objective approach and avoid stepping on any toes. Give them the credit and highlight how working together has led them to a better result to strenghten their bonds and resolve, and hopefully give them the tools to navigate similar scenarios in the future more gracefully.
-
I have let the parties involved fight it out, in public, in front of the rest of the dev team. Long term this has resulted in a greater global understanding of the entire codebase and the learning that happens from conflicting viewpoints educate the whole team. This only works if the team “gets” that working software is the ultimate winner. This result is a sometimes suboptimal response to any one bug but the team learning and shared problem solving leads to better software dev teams and better software.
Rate this article
More relevant reading
-
Cross-functional Team LeadershipWhat are the steps to create a cross-functional team charter?
-
TeamworkHere's how you can effectively communicate when struggling to meet a deadline.
-
Staff DevelopmentHow can you use summarizing to clarify team goals and expectations?
-
LeadershipWhat do you do if your team is failing to meet deadlines and lacks a sense of urgency and accountability?