Team members are falling behind in game design technology. How can you help them catch up?
If your team is lagging in the latest game design technologies, a proactive approach is key. Here are some strategies to get everyone up to speed:
- Implement regular training sessions featuring new tools and software updates.
- Encourage knowledge sharing by setting up peer-to-peer mentoring or 'tech talk' sessions.
- Invest in online courses or workshops from industry leaders to broaden their skill sets.
How do you ensure your team stays abreast of evolving technologies? Share your strategies.
Team members are falling behind in game design technology. How can you help them catch up?
If your team is lagging in the latest game design technologies, a proactive approach is key. Here are some strategies to get everyone up to speed:
- Implement regular training sessions featuring new tools and software updates.
- Encourage knowledge sharing by setting up peer-to-peer mentoring or 'tech talk' sessions.
- Invest in online courses or workshops from industry leaders to broaden their skill sets.
How do you ensure your team stays abreast of evolving technologies? Share your strategies.
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I would encourage my team to play games that implement those new technologies on their own time. That would give them first-hand experience with the new technology and how it enhances the gaming experience.
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When I was team lead, I took note of every relevant update trough the year, then at the end of a cicle, i would discard redundancies and check for faster or simpler workflows. when the team were finished with their current tasks fot the cicle i gave them a quick intro guide with documentation links, then let them get use to the upgrades for themselves with a simple game jam, when the games were presented, the team would report their findings (shortcuts and setbacks). At the end all the team would reevaluate the new stuff and decide what sticks and what not, before starting with the new cicle.
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When I see team members lagging behind on new game design technologies, I find it most effective to create small, focused projects that incorporate these tools. For instance, assigning a 1-2 week "tech sprint" where each member experiments with a specific feature of the tool, followed by a short presentation or demo, has worked wonders. This not only helps the team get hands-on experience but also fosters collaboration as they share tips and tricks. It's not about becoming experts instantly - it’s about building curiosity and confidence to explore further!
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This ties into both professional development and project needs. It is impossible for everyone to be up on all of what is new, let alone to feel fluent in using the new tools. What we do is assess current and future projects’ needs, and ask for volunteers to take on areas of research pertinent to said projects to evaluate new tech. We include time in market, bug fixes released, and A/B performance testing in our evaluation criteria, and only if new tech is judged actually helpful do we think about adopting it. Things that may be useful but need either more exploration or marination are ripe for professional development work if anyone wants to play with bleeding edge technologies.
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This is a common problem in the tech world brought on by old managerial practices. People typically don’t learn from watching someone else, they need to be hands on. This goes double for people I have met in the tech world, we want to build and do rather than watch and listen. Leadership should be encouraging side projects, hackathons/gameathons, and other forms of hands on exploration. People will be thrilled to have a chance to try new tools on their own ideas. They will bring those new skills back to their teams and be excited to show their teammates how to leverage new tools. This creates a massively beneficial feedback loop and a very cohesive team.
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To help team members catch up in game design technology, start by identifying their specific knowledge gaps otherwise the outcome can go drastically wrong after that, create a tailored learning plan with resources like tutorials, mentorship, and small but directed projects.Moreover, Foster a supportive environment with open communication, peer learning, and regular feedback to clearly identifykey areas that need focus. Encourage continuous learning and celebrate progress.
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Helping team members catch up in game design technology requires a strategic approach that combines education, hands-on experiences, and ongoing support as: providing resources, Organize Workshops and Training Sessions, Encourage Collaboration, small projects traingings to hands on the tech through it, follow up all the endustry trends and news. these steps should fosters continuous learning and helps the team members catch up with the evolving landscape of game design technology.
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La plupart des jeux actuels sont faibles en terme d’utilité pédagogique, donc ce que je fais en premier quand j’accompagne des formateurs, c’est d’augmenter leur capacité à savoir, utiliser, exploiter, animer des jeux qui apportent une vraie plus-value. C’est d’abord construire un scénario pédagogique qui répond aux objectifs de la formation Puis choisir les activités les plus utiles et éventuellement mettre un jeu quand c’est la meilleure solution pédagogique dans le temps imparti
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To help your team catch up on new game design technology, try mixing in some fun and creative approaches: Gamify the learning process with rewards for completing tasks and challenges. Hold informal Tech Talks where everyone shares what they've learned, maybe with some friendly competition. Use Project-Based Learning, breaking into small groups for mini-projects. Try Learning Sprints with showcases at the end. Host interactive workshops with real-world scenarios. Set Learning Challenges on different topics or skills. Use collaborative platforms to share resources and support each other. Organize Hackathons and Game Jams for hands-on, competitive learning. Encourage Peer Feedback Sessions to continuously improve.
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To help your team catch up in game design: Assess Skills: Identify gaps in tools, coding, and design. Provide Resources: Offer online courses and tutorials. Practice: Work on small projects and workshops. Collaborate: Use team projects and GitHub for better teamwork. Stay Current: Attend webinars and follow industry trends. Use Agile: Break tasks into chunks and get regular feedback. Encourage Growth: Foster an open, supportive learning environment. This approach helps your team quickly improve and stay up-to-date.
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