How can you reduce polygon count without losing visual quality?

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Polygon count is one of the most important factors that affect the performance and quality of 3D graphics. High-polygon models can create realistic and detailed scenes, but they also consume more memory and processing power, which can slow down the rendering and cause visual glitches. On the other hand, low-polygon models can run faster and smoother, but they can also look flat and jagged, especially when viewed up close. How can you find the right balance between polygon count and visual quality? In this article, you will learn some tips and techniques to reduce polygon count without losing visual appeal.

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